With most controversial of which would have liked to transcribe hits stores with the reissue of ‘Tomb Raider’ , ‘Tomb Raider: Definitive Edition’ , and have reached the point at which the character opens a cycle, which is already skeptical I finished going, we decided to pay tribute remembering his passage through our consoles.
The life and work of Lara Croft given for a Hollywood biopic, becoming one of the greatest examples of success that can drag an idea in this sector but also the fragility of their accomplishments hoard to stay in time.
Just three years of development served to Core Design give countless laps the project. Copy of Indiana Jones action stealth title starring a woman, Laura Cruz Lara Croft , a game more unprecedented success can occupy mainstream media covers even before hitting the market.
In the eyes of the players that mixture of exploration and puzzles found sensational, so many today still fondly remember those first few minutes of caution when entering a new room, looking for enemies, traps or a small protrusion that encaramarnos to start an ascent that could kill with a single fault.
All he needed was an element to be perfect, an enemy that completely exceeded our expectations.Focus away from this symbol on your opponent, also a successful woman, the final boss of the game we introduced earlier than usual as T. Rex , although fever Dinosaurs Spielberg had already surpassed exhaustion, few knew maintain composure.
‘Tomb Raider’ broke with the archetypal male action hero and embraced the idea of warrior princess Lucy Lawless had impregnated her Xena on TV. The concept became a damsel in distress and the background image of an archaeologist with a tough image as cocky as it became the emblem of generation, but also the perfect poster for a generation of teenagers pajilleros.
The reactions of the public as the creator of the character, Toby Gard , moving between feeling protective of a parent and the perversion of it panting to bump into walls or directly hoarse scream until he fell off a cliff of great height crashing soil.
Her breasts ended up becoming the best game advertising, and promotional images spicy step to real life jumped represented by various models. A Eidos was the idea out of hand when the voluptuous Nell McAndrew took the plunge to stardom hand Hugh Hefner and the appearance of the name of the game on the cover of Playboy.
With Core Design to mind Lara had become a money machine whose exploitation should be maximized and the result was a saga with annual releases that endured five years in the crest of the wave before give way to a final launch the developer lapidary forever.
The situation of the developer can be misleading, and that although many remain focused on the success of the first trilogy, the franchise seemed to lose his head heavily. Maybe the popular clamor empezase to turn away, but the numbers continued to support the project and adding license revenues ads, comics, movies …
Gone are the seven million units sold with his second delivery, amazing figures also belong to a time when the specter of piracy was rampant in the sector, but its two subsequent deliveries were over three million and a half and even that damn chef ‘Tomb Raider Chronicles’ weathered the storm being somewhat below those figures.
The generation gap was especially hard and ‘The Angel of Darkness’ lived up to its name by sinking a well in the end also sunk Core Design and Eidos decided to pass the hot potato to Crystal Dynamics with the return of Toby Gard main asset.
The new trilogy is an ace up his sleeve, re-issue of the first game with graphics that PS3 and Xbox 360 could present, but in summer pointed to success was soon forgotten with the arrival of a new rival would change the franchise forever, ‘Uncharted’ Naughty Dog.
The public had a new favorite archaeologist and the arrival of ‘Underworld’ a year later not only knew a little, was useless after a loss of identity that had failed to be updated to modern times and two wagons and threw more than maneuvers advertising of its inception.
Aware of the situation decided to count their losses and continue to build the brand with another strategy, keeping alive the image of Lara in the collective subconscious with the highly recommended ‘Lara Croft and the Guardian of Light’ and giving a well-deserved break in the weather which coincided with a similar situation that heroin had lived in the past.
The quality of ‘Uncharted 2’ the potential of the third installment Lara had lunch and returned two years later to prove she could play with their same rules. Graphics, using scripted action scenes and a new character who, despite maintaining her moans in the jumps, was willing to offer a different picture .
Little remains of those walks mansion ‘Adventures of Lara Croft’ for the key that opened the door to the circuit quads, urban legends about the tricks to strip the protagonist or the spell a Desert Eagle became in for legendary players.
Although some nostalgia for the abandonment of the formula that spawned her adventures, Lara Croft has earned that ye seek him in the eye.