REVIEW OF THE GAME MARINE SHARPSHOOTER 3
Jarhead Studios are considered to be honored veterans of the market budget shooters. On their account such “masterpieces” as DMZ: North Korea , Army Ranger: Mogadishu , World War II Sniper: Call to Victory , and many others. There are among them and ruler Marine Sharpshooter , replenish recently the third part. Gameplay as before described in one short sentence: go level and moisten terrorists. John role to play this time Iran. “That bullet whistled, and – aha!” (c) So enjoy. Intelligence reported that the Iranian secret services want to make a deal with the famous black marketeers Kesler. At stake is no more, no less – weapons of mass destruction. Yes, the same nuclear bomb, in which creation in recent years the international community suspects Tehran. So, to a dangerous toy is not falling into the hands of Islamic fundamentalists, the U.S. command sends a responsible job … the whole two soldiers: the sniper and his spotter. These two, however, are of a battalion of Marines. Severe man with sniper rifle puts the enemy stacks on sight on the horizon. His partner-machine gunner makes those lucky enough to get too close.That is, in theory it should look that way. In practice, it turns out a little differently. To begin with, that the enemies have a truly elephant skin, easily taking on the chest a couple of shots from a large caliber “Barrett”. Moreover, these are insensitive to pain uber-zoldaten from getting not even twitch, continuing to shove ahead if tanks. That’s why they need to aim just in my head. daunom Being absolute, AI resort to dishonest methods and scripts. You go, for example, on the street, carefully removing entrenched riflemen on the roofs. And suddenly turn off because of the crowd of Iranians for a few seconds covers the distance of one hundred meters and opens fire point-blank. Fend useless – a sniper rifle to kill all the catch does not work, and there was supposed to be a spotter to help out. However comrade too often withdraws into himself. Yes, so goes that loses all interest in his surroundings. In his firing – it ignores, and even turns his back to the offenders. And that is true, why associate with some mortals, if he is invulnerable. Released in this situation two. You can try to make the legs to the nearest shelter, firing on the run from his pursuers.And … you can hide behind a partner and use it as a shield. Amusing sight, I tell you! By the way, between the characters at any time to switch. Reserve sniper in the rear, and the exploration send his colleague.Smekaev? Once whiff of fried, quickly changing the shell and coldly destroy simpletons, klyunuvshih bait.Paradoxically, given the similar tricks to play even here it gets interesting. Entertain himself, so to speak.Other ways to diversify sour races in the desert, unfortunately, no. Instead of creating more detailed levels, developers are pushed to disk dozen desert maps. Its vast open spaces Marine Sharpshooter 3 even slightly resembles Armed Assault. I should add: from which removed the whole semantic filling, leaving the stupid enemies and the beginnings of primitive tactics. Towards the end be able to sit behind the wheel of a mobile coffin resembling “Hammer” (it seems to me, his three-dimensional model of a part-time cleaner doing office). This miracle even subject to certain laws of physics and can roll over, ran over a roadside stone. The presence of U.S. military equipment to Iran is, however, some confusion. After all, according to our story a couple acts as commando unit, while the U.S. military has refrained from direct military intervention. Here and there stuck raskurochennye T-72, and the enemy soldiers on army trucks rolled out of Uncle Sam. Mi-8 from the famous “Chinook” on the deck of an aircraft carrier … I understand that the budget was very limited, but that is so! talk about the schedule is simply terrible. One can only admire the courage Jarhead Studios, over and over again here is producing. Desert diversify ubiquitous boxes, rusty cars and naked bunkers. In urban missions be sad to contemplate the same type of streets filled with gray boxes buildings and all sorts of junk type bricks and dumpsters. No one civilian, of course, can not be seen – only soldiers but mercenaries. Above his head sleepily swims cloudy film of clouds, and flounder in the river thick jelly, had never heard of some sort of shaders. gunned down enemies excrete acrobatics that would be the envy of circus workers deserved. Corpses bounce twitch in endless agony, twists the ring and all kinds of imitating life after death. One only has to look away, as the latter-day dead immediately dumped in an unknown direction. There will be no blood stains, no weapons – cunning, damn, damn! But if captured ammunition dissolves in the vast sands, how then to replenish ammunition? It’s very simple. Cartridges on our team just fall from the sky. Yeah, like in Worms – in a container on parashutike. So imagine how somewhere in the distant cold stratosphere floating airship, where the third party member in a warm sheepskin throws off the outfit … Final comments so and wander from checkpoint to checkpoint, hunting flocks stray humanoids with guns. Jarhead Studios once again proved that they have a head – tin with a long overdue content. You can try, but the risk of getting volvulus. Gameplay: sniper shoots from afar, but always sure! And you can go on a typewriter. Graphics: like here, yes … not sposhlit Sound juicy shots, but the work of actors deserves sincere regret. long?: Stand for Coffee already have … tea too. So we will let the sunbeams!